Liz: I think Adi said it perfectly. What are your favorite games? Designing Women: Kika MacFarlane. Getting feedback from players and other designers is incredibly helpful and at times eye-opening. Like many other artistic mediums, you at some point release your thing into the world and it becomes what the consumer makes of it, like how a reader interprets a book or a moviegoer perceives a film. I feel lucky to have not encountered that kind of close-mindedness.
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